99 Ice-cream a Journey |
As i was working on some client work I had to come up with some effects. Its always better to stick with tried and true methods when doing client work but I have found doing 3D work means you almost always end up overcoming challenges (problem solving) on the job. The down side is that there is limited time to explore. That was where this project evolved from. I took some elements and pushed them and created this short.
It was all created in Blender and used the ocean modifier and the explode modifier. I added the heat shimmer as a post effect in Premier Pro.
I have realised to be efficient doing these is to choose what needs to be done in 3D and what can be added in post.
As rendering has serious
time and environment cost I have thought more about it and want to explore
utilising Unreal Engine to capture these kinds of animations.
Unreal are holding a course over the next few weeks as an introduction to its uses in animation and I am enrolled to see what is possible.
After the first week I can see the possibilities but there is a steep learning curve.
Stay tuned. ...