A diary of my adventures in art from painting to 3D animation. I have added work over 10 years so it has become a record of my changing abilities and interests. Contact me if you have any questions.
Thursday, June 28, 2012
Tuesday, June 26, 2012
Helicopter Study
Helicopter Study |
Sunday, June 24, 2012
Bloodsports 12 Final
Bloodsports 12 Final |
Here is the final label designs for the Bloodsports 12 challenge.
Below are the 4 variants plus the labels printed on bottles.
Saturday, June 23, 2012
Carrauntoohil
Carrauntoohil |
Carrauntoohil the highest mountail on the island of Ireland (3406 ft). Number 4 in the series. Now that these were complete I went ahead and completed work on the rest of the label.
Friday, June 22, 2012
Thursday, June 21, 2012
Wednesday, June 20, 2012
Tuesday, June 19, 2012
Devils ladder
Devils Ladder |
Looking at the image ideas I had it became apparent that I would have to work really hard to give them visual impact. I decided to take a distinctive feature of each mountain and use that. The first was Carrauntoohil which has a portion of the path up it called the Devils Ladder. That's what I went for. I did not finish this as I had a rethink on the whole approach.
Monday, June 18, 2012
Bloodsports 12
Bloodsports 12 was a design challenge.
we are asking you to create a BEER LABEL to be put directly on a BOTTLE.
you get to choose what brand of beer youll be working with- or if youll opt to create your own. both are acceptable. the important thing though is that your label has an intended market, and a fitting style for that market. is this a fancy beer meant for upper class people? is this a trashy and cheap beer meant for college partygoers? is this a badass beer meant for biker gangs? its up to you. Choose a market, choose a style, and go to town!
I have not done anything like this before so it was going to be a trip into the unknown.
The first thing was to decide the theme for the beer. It happened that a colleague of mine was wrapping up training for a charity event called the Four Peaks Challenge. This involved climbing the 4 highest peaks on the island of Ireland. I figured this would be an interesting theme to play with.
Friday, June 15, 2012
Ironman -+ Variations
Ironman Study |
Ironman Greyscale |
After the Bloodsports 11 submission I had resolved to try harder on hard edges. I did this Ironman study as practice. It was done in grey scale then used colour overlays. This seemed to work really well for this subject. It is not my usual approach. What this method does offer is the opportunity to try out different colour combinations.
Thursday, June 14, 2012
female character- Artic combats
Female character - combat |
Well whats the point of a study if you don't try and put what you have learned into practice. So following from the previous photo study here is a female character sketch.
Tuesday, June 12, 2012
White Combats - study
Snow Combats Front- study |
Snow Combats Rear- study |
Photo studies. References found on Deviant Art by sharpener.
Sunday, June 10, 2012
Bloodsports 11 final
Bloodsports 11 final |
Bloodsports 11 studies + inspiration |
Thursday, June 7, 2012
Bloodsports 11 WIP
Bloodsports 11 WIP |
Here is the image in an early stage. Yes the character was developed planned and this fully finished concept sketch put together in just under 5 minutes. I know it shows. This was the a major mistake on my part. I fumbled with the studies and then I should have spent much more time on this. It was supposed to be the main element of the illustration and I really need the practice.
Wednesday, June 6, 2012
Tuesday, June 5, 2012
Bloodsports 11 -studies
Boat study |
ornament -study |
Monday, June 4, 2012
Bloodsports 11- starting
Bloodsports 11 thumbs |
Bloodsports 11 consisted of the following -
"Your Task is to use a monster (pre-existing or self developed) and turn it into a living statue version of itself. Similar to the concept of a gargoyle, these statues can be of any monster, and can be made of any material. Once youve decided- bring it to life! backgrounds are a MUST."
This one was gong to be hard - creature - textures - environment. I started doing thumbs. Unfortunately most of them got lost as I juggled files between my computer and laptop. The remnants are above. I plumped for a toy come to life. Originally it was going to fly but that got ditched when I moved into more detailed sketches.
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