Thursday, March 29, 2012

Portrait Practice 3


man face portrait

With some time available I completed another portrait.  The aim of this was to push to the piece to finish it as much as possible.  I started fooling around with textures and brushes. 


The reference was from Tim Remick photography.     A study of climbers immediately after their decent.


Tuesday, March 27, 2012

Puppy - Photoshop Study



 Photoshop study puppy digital painting animal
Poppy -Photoshop Study



My sister got another puppy.  This is Poppy a King Charles/ Shitzu cross.  I had to puppy sit.  She was only about 7 weeks old when I snapped the photo.  The study was about 8 hours.  I wanted to work on putting in hues particularly in the white areas.  after the cahllenge work it was good to return to a straight forward long study.
 Process below.  If anyone wants I can go into more detail on this. 










Monday, March 26, 2012

Bloodsports Hiatus

Following the Zelda work Dan announced there would be a postponement of Bloodsports 8.  The reason was the drop off in numbers completing.   I was not to surprised this whole study group exploded in the space of 2-3 months it expanded from what was a small steady core group to a mass of participants.  Along with that was an increase in the numbers of activities. All requiring a massive time commitment from Dan who himself was on a mission to cut it as a pro and amazingly  and Dave who's own career seems to be growing.  All done with no monitory compensation. Thanks Dan and Dave. 

Though understandable it is nonetheless a blow. For myself the Deathline Challenge has been a great way of focusing on achieving things and keeping the momentum up.  The challenges were great for me.  I had not put together any imaginative work.  At a minimum it was practice at getting a work flow sorted. At its best it pushed me to finish pieces that if I were working alone would most likely have stalled and languished.  
 I am sure that the group will go on.  for now I am taking a little breather.  Doing some gentler paced personal work.


Swamp ancient
Hunter and Pet


Gauntlet

Crimson Guardians

Miazaki Re-marketed
Hunter and

Creature


Windwaker Reworked

Sunday, March 25, 2012

Bloodsports 7 - Windwaker Reworked! Zelda Final Image

Bloodsports 7 - Windwaker Reworked! Zelda Final Image
Bloodsports 7 - Windwaker Reworked! Zelda Final Image
With the extra time I went on refining the image as much as possible.  The images that made it on to Kotaku are here. 

Saturday, March 24, 2012

Zelda Redesign -Image 2

Zelda Redesign -First submission
When it got to submission time this was as far as I had got.  Still lots and lots left to do but this was where I was at and though not thrilled with it I went ahead and submitted. By that time Dan had announced that the final deadline for submissions which would go to Kotaku was the following Wednesday so still time to work some more.   

Friday, March 23, 2012

Zelda Redesign -image1

Errol 'in like' Flynn


I decided to modify the pose, put the character in water and eventually dropped the boat.  For charcters I kept very close to the depiction of charcters in Windwaker just moved them closer to relaistic.  I probably should have done more design after all that was the brief but with the time constraints and my meagre ablilities I did probably about as much as I could. 

Thursday, March 22, 2012

Zelda Redesign -Study 3

after ivan_aivazovskii
ivan aivazovskii_1817_1900
To build an environment for this image I went to ivan aivazovskii.  a master of moody atmospheric ocean scenes.  I had previously made a study of one of his paintings.  I went about doing a very quick lunchtime study. This is as far as I got.    

Wednesday, March 21, 2012

Zelda Redesign -Study 2

Master and Commander Film Still Study

I did this study because the pose was pretty close to the comp and seafaring vibe.  The braiding was useful.  The pose was modified.  I had to keep all these studies short or I would not have time to finish the main image.  So no more than 2 hours.

Tuesday, March 20, 2012

Zelda Redesign -Study

Needed to pick a style and I choose more realistic than cartoon.  The reason for this was just that this is what I tend to produce more readily and I thought it would be good overall practice.  I needed some portrait and pose studies this was the first.

Monday, March 19, 2012

Composition-Windwaker Reworked

After some research did some compositional work.  The brief was not to use previous Zelda designs but keep the nautical theme plus include at least the main 3 characters.  I decided at the outset to depict just Link, Gannon and Zelda. I also wanted to keep it to one wrap around image.  

I started with some thumbs then picked one and did some comps.  I took the one at the top and started doing some studies to bring to the image.





Still Here

  A year since my last post here but that does not mean I have forgotten.  I stop by from time to time and this still remains the most compr...